DKC:TF > Texture File (TXTR)
Meta data: NTextureFormat::SMetaData
ETextureType | GX2SurfaceDim |
0 | GX2_SURFACE_DIM_TEXTURE_1D |
1 | GX2_SURFACE_DIM_TEXTURE_2D |
2 | GX2_SURFACE_DIM_TEXTURE_3D |
3 | GX2_SURFACE_DIM_TEXTURE_CUBE |
4 | GX2_SURFACE_DIM_TEXTURE_1D_ARRAY |
5 | GX2_SURFACE_DIM_TEXTURE_2D_ARRAY |
6 | GX2_SURFACE_DIM_TEXTURE_2D_MSAA |
7 | GX2_SURFACE_DIM_TEXTURE_2D_MSAA_ARRAY |
ETextureFormat | GX2SurfaceFormat |
0 | GX2_SURFACE_FORMAT_UNORM_R8 |
1 | GX2_SURFACE_FORMAT_SNORM_R8 |
2 | GX2_SURFACE_FORMAT_UINT_R8 |
3 | GX2_SURFACE_FORMAT_SINT_R8 |
4 | GX2_SURFACE_FORMAT_UNORM_R16 |
5 | GX2_SURFACE_FORMAT_SNORM_R16 |
6 | GX2_SURFACE_FORMAT_UINT_R16 |
7 | GX2_SURFACE_FORMAT_SINT_R16 |
8 | GX2_SURFACE_FORMAT_FLOAT_R16 |
9 | GX2_SURFACE_FORMAT_UINT_R32 |
10 | GX2_SURFACE_FORMAT_SINT_R32 |
11 | GX2_SURFACE_FORMAT_INVALID |
12 | GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8 |
13 | GX2_SURFACE_FORMAT_SRGB_R8_G8_B8_A8 |
14 | GX2_SURFACE_FORMAT_FLOAT_R16_G16_B16_A16 |
15 | GX2_SURFACE_FORMAT_FLOAT_R32_G32_B32_A32 |
16 | GX2_SURFACE_FORMAT_UNORM_R16 |
17 | GX2_SURFACE_FORMAT_UNORM_R16 |
18 | GX2_SURFACE_FORMAT_UNORM_R24_X8 |
19 | GX2_SURFACE_FORMAT_FLOAT_R32 |
20 | GX2_SURFACE_FORMAT_UNORM_BC1 |
21 | GX2_SURFACE_FORMAT_SRGB_BC1 |
22 | GX2_SURFACE_FORMAT_UNORM_BC2 |
23 | GX2_SURFACE_FORMAT_SRGB_BC2 |
24 | GX2_SURFACE_FORMAT_UNORM_BC3 |
25 | GX2_SURFACE_FORMAT_SRGB_BC3 |
26 | GX2_SURFACE_FORMAT_UNORM_BC4 |
27 | GX2_SURFACE_FORMAT_SNORM_BC4 |
28 | GX2_SURFACE_FORMAT_UNORM_BC5 |
29 | GX2_SURFACE_FORMAT_SNORM_BC5 |
30 | GX2_SURFACE_FORMAT_FLOAT_R11_G11_B10 |
31 | GX2_SURFACE_FORMAT_FLOAT_R32 |
32 | GX2_SURFACE_FORMAT_FLOAT_R16_G16 |
33 | GX2_SURFACE_FORMAT_UNORM_R8_G8 |
Type | Description |
Uint32 | Unknown (always 4) |
Uint32 | Alloc category |
Uint32 | Filesize without GPU chunk |
Uint32 | Required data alignment |
Uint32 | Compressed data offset |
Uint32 | Compressed data size |
List<NTextureFormat::SCompressedBufferInfo> | Buffer info |
Type | Description |
Uint32 | Decompressed size |
Uint32 | Compressed size |
Uint32 | Offset |