| CAssetHeader | Asset header |
| NCharacter::SInfo | Character info |
| CString | Name |
| CObjectId | Skeleton file id |
| List<CCharacterModelSet> | Character model sets |
| List<CAnimationInfo> | Animation infos |
| CAnimationIdMap | Only present if flags & 0x2000 |
| CTransitionInfo | Only present if flags & 0x8000 |
| List<CCharacterTransformBits> | Only present if flags & 0x4000 |
| List<Int32> | field_4C |
| List<CSkelJointSet> | Skel joint sets |
| CAnimEffectResSetInfo | Only present if flags & 0x1000 |
| CAnimEventData | Only present if flags & 0x800 |
| CAnimStateData | Only present if flags & 0x400 |
| CAnimSequenceInfoSet | Only present if flags & 0x200 |
| CAnimGridInfoSet | Only present if flags & 0x100 |
| CAnimRandomInfoSet | Only present if flags & 0x80 |
| CAnimEffectData | Only present if flags & 0x40 |
| CPASDatabase | Only present if flags & 0x20 |
| CAnimCollisionPrimData | Only present if flags & 0x10 |
| CAABox | AA box |