SNES Online > Break Files

A break file contains the emulator state from which a game can be resumed. Everything is encoded in little-endian byte order.

Break files are XZ-compressed. After decompression, a break file starts with a header which is followed by the emulator state.

OffsetSizeDescription
0x04Magic number (0xE40D99F3)
0x44File format version (max 13)

Version 0 - 6:

OffsetSizeDescription
0x820Unknown SHA-1
0x1C20Emulator version string
0x3010Emulator host (always NX.64)

Version 7 - 12:

OffsetSizeDescription
0x820Unknown SHA-1
0x1C20Emulator version string
0x3032Game name (for example SuperMarioKart_e)
0x5010Emulator host (always NX.64)

Version 13:

OffsetSizeDescription
0x1C20Emulator version string
0x3032Game name (for example SuperMarioKart_e)
0x5010Emulator host (always NX.64)

Emulator State

Unknown